Category Archives: Scratch

My MACUL11 presentation

I presented for the second time at MACUL this year on the topic of collaboration based on the video games my students made with students in Vietnam. Overall I was very happy with how it went. I had less attendees than last year, but great conversations. My goal going in was to get the audience to participate and not just have me talk at them for an hour. I created a backchannel for the session and at first was disappointed that no one used it, but then I realized that was because they were having real conversations instead!

I would like to thank @bruce1lj@kchichester@TheNerdyTeacher, and my tech support @toddhower for their participation in my session. (I would thank the rest of you but do not know your twitter names) It was fun to meet these people face-to-face for the first time in my session, and they definitely added to the conversation. The highlight for me was Skyping in my collaboration partner Gary Bertoia from Vietnam followed by four of my students at school. The audience was able to ask them questions and hear about our project from multiple perspectives.

Here is my Prezi which probably will not make much sense without the audio 🙂

I Ustreamed the session, but forgot to start the recording until I was a few minutes in. The video is not so great but you can hear the discussions. The skype calls start at about the 33:30  mark if you want to jump to that part.

Here is the Livebinder that I created for my session. It contains a lot of information that was not talked about in the session, but to help you in your collaboration efforts including tools, collaboration examples, places to connect, and the Scratch games that the students created.

Scratching the Surface

I have mentioned the Scratch video games my 8th graders designed with students in Vietnam before. We have finished the project and I want to tell you my evaluation of it. Overall we had some higher quality games created than last year, but we still did not reach the level of collaboration I had hoped for (I tend to focus on the negative as I am always looking for improvement). Here is a link to the mostly completed games that you can try out yourself.

Learn more about this project

The biggest struggle with this project is the time zone difference of 12 hours and lack of time overall for the project. One of the goals we had this year was to try to have students build relationships with each other. Students made and shared videos with each other at the beginning of the project. Unfortunately we never had time to make more videos and one was not enough for them to get to know each other. I would love to use Skype if we were closer in time zones. Students also used email to share their games back and forth but often forgot to send messages or did not explain themselves fully. Designing games is complicated and requires better channels of communication. Some of the groups worked on different versions of the same game.

Learn more about this project

I still believe this project is worth the effort to do and that it can teach students many things about programming and problem-solving while exploring cultural similarities and differences from another part of the world. Improvements would be to encourage students to communicate at home through chat, Facebook, or Skype. We also would like to try some easier activities to build community between our classrooms before we start a challenging project like programming. We also need to stress to the students the importance of clear, daily communication. Perhaps we should use a Google Doc that they could constantly edit their ideas, progress, and struggles in.

Learn more about this project

If you are heading to MACUL I will be presenting on this project focusing on the importance of building relationships in a session called Relate, Collaborate, Create. Stop by and join the conversation.